FPS Arena

Playable checkpoints of one 3D first-person shooter, in development order.

R0

Base game

The initial generation, before any development.

Play
R1

Scene and assets render

Play
R2

An objective, lighting and assets

Play
R3

Moving opponents and pickups

Play
R4

Distinct opponents, effects

Play
R5

Sound, music and fonts

Play
R6

Enemy spawns across the arena

Play
R7

Hit detection, enemy health bars, arena bounds

Play
R8

Enemy cap, HUD for ammo, health and score, pickups

Play
R9

Title screen buttons and layout

Play