FPS Arena
Playable checkpoints of one 3D first-person shooter, in development order.
R0
Base game
The initial generation, before any development.
Play
R1
Scene and assets render
Play
R2
An objective, lighting and assets
Play
R3
Moving opponents and pickups
Play
R4
Distinct opponents, effects
Play
R5
Sound, music and fonts
Play
R6
Enemy spawns across the arena
Play
R7
Hit detection, enemy health bars, arena bounds
Play
R8
Enemy cap, HUD for ammo, health and score, pickups
Play
R9
Title screen buttons and layout
Play